Archive for the 'editorial' Category

Path to the Calm Side: Great Expectations

The NDA has officially lifted for our beloved Star Wars: The Old Republic. While some of us will look on this as a joyous time to bathe in the warm pools of new information, others will meet the fresh explosion of content with disappointment or as anti-climactic. The problem is with expectation. People build something [...]

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Path to the Calm Side: The Lure of the Force

Star Wars: The Old Republic will be filled with many of the things that we love about the Star Wars universe. Even in the age of the Old Republic, so many iconic elements make up the tapestry of content that we all feel a sense of familiarity, despite the lack of movie characters (which I [...]

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Community Pulse: Dual Specialization

Published by under editorial,Uncategorized , Nov 10 2011

In the early days of MMOs there were no “do overs” when it came to making choices. Your class was your class, and your abilities were your abilities. If you wanted to change those choices, that’s just too bad. Over the years developers have softened their implementation of character advancement, gradually allowing more and more forgiveness for mistakes and experimentation in terms of talent trees, abilities and powers. Some of these systems have been much more outlandish than others. For example, Tabula Rasa allowed players to make complete copies of their characters at certain points in the leveling process to allow them to more easily experience the game’s branching, and mutually exclusive, skill trees. Rift allows players to mix and match souls on the fly, combining to create a nearly limitless number of skill combinations.

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Community Pulse: Dual Specialization originally appeared on Darth Hater on Thursday, November 10th, 2011 at 19:04:43 UTC. Please read our terms of use of feeds.

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Path to the Calm Side: Entitlement – The Dark Side’s Secret Weapon

The majority of people that enjoy the universe of Star Wars: The Old Republic are a great collection of people and maybe even TORWarriors (which makes them even better). These people love Star Wars, love games, and are eagerly anticipating the release of TOR. However, there is another group of people. This group is much [...]

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Community Pulse: Happy Holidays SWTOR

Published by under editorial,Uncategorized , Nov 03 2011

Release dates are tricky things. Release your game at the wrong time and it wont be successful no matter how fun the game is; release your game at the right time and a mediocre game can become a cult favorite. MMOs, however, are entirely different beasts. Because of their audience and the way they make their money (through subscriptions or microtransactions rather than initial box sales), MMOs can release independent of the normal release schedule and still be successful. Nearly three years after its announcement, Star Wars: The Old Republic finally has a release date. On December 20 in North America and Europe, we will be able to log in and experience the Old Republic era. On the official forums in the announcement thread titled Launch Date for STAR WARS: The Old Republic, people share their views on the release date, and whether they think it is the right choice or not.

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Community Pulse: Happy Holidays SWTOR originally appeared on Darth Hater on Thursday, November 3rd, 2011 at 18:14:25 UTC. Please read our terms of use of feeds.

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Path to the Calm Side: Dialog Choice – The Paraphrasing of the Shrew

In my weekly drudge through the barren Death Valley that is the Star Wars: The Old Republic official forums, I usually find two groups of people. One group hates a feature so much that they are willing to lop off their own finger rather than play TOR with said feature included. The other group is [...]

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Path to the Calm Side: Why Vader Never Wore a Pink Tank Top

The world of Star Wars: The Old Republic is full of many decisions. To kill, to maim, to threaten, to bribe, to tickle – there is literally no end to the decisions one may face in this MMO epic. No set of decision making has drawn more ire than that of the dark and light [...]

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Massively Editorial: The Flaws of Beta

With Star Wars: The Old Republic looming on the horizon, more and more people are making their way into the Beta. While there is a growing frustration by some gamers over their non-inclusion in the game, Eliot Lefebvre of Massively.com believes that you might be better off just waiting for the game to come out [...]

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Path to the Calm Side: Attack of the Automatons

In the world of Star Wars: The Old Republic, there are many things you are not tasked with doing. Several items have been removed or automated for your gaming and sanity pleasure. However, the automated items that remain excluded in the vast game that is The Old Republic, are the very ones that are causing [...]

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Editorial: Midnight in the Garden of Sith & Jedi

Star Wars: The Old Republic has many great features going for it. Sure some people will immediately jump up to compare TOR to World of Warcraft or Tale in the Desert, but the fact remains that TOR is uniquely its own. One of the features that makes the game what it is, has to be [...]

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