Archive for May, 2011

Darth Hater Episode 84 – Trooper’s 15 Minutes

Published by under podcast , May 31 2011

Episode 84 “Trooper’s 15 Minutes” of the Darth Hater Podcast is now live. Check the bottom of the post for the stream and download links. Podcast notes after the jump.

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Darth Hater Episode 84 – Trooper’s 15 Minutes originally appeared on Darth Hater on Tuesday, May 31st, 2011 at 20:08:00 UTC. Please read our terms of use of feeds.

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BioWare’s Zoeller: Tanking ‘n’ Spanking the Forums

Georg Zoeller, Lead Combat Designer for Star Wars: The Old Republic has spoken up about a few battle-related topics today. Good ol’ Georg also threw in a VO-related tidbit for extra credit. Firstly, Zoeller assured us that boss battles will not be restricted to “Tank ‘n’ Spank” tactics which is good to hear (although a [...]

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That’s No Moon – It’s Art by Tim Yates

A while back I did a story on Tony Vassallo and his artwork inspired by Star Wars: The Old Republic. We got to talking afterwards and he recommended I have a gander at his friend and guildmate’s work. Man am I glad I did. Not only do I have shiny new pieces to share with [...]

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Trooper Character Progression

Last Friday had a new armor progression video for us, this time showing the progression of the Trooper. Here's the official news:

As your character progresses in Star Wars™: The Old Republic™, you will see them grow more powerful as they gain experience and discover new skills that will allow them to utilize new gear.

As the elite Trooper rises through the ranks of the Republic military, there are several ways he can specialize his training, and several sets of armor and weapons to match. Watch this video to get a small sampling of the many different armors and abilities that your Trooper can acquire through the course of the game.

I'm not that big a fan of the Trooper, but the armors look decently Trooper-ish enough. It's a nice video to watch.

Read on after the break for developer quotes.

Read more »

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Trooper Character Progression

Last Friday had a new armor progression video for us, this time showing the progression of the Trooper. Here's the official news:

As your character progresses in Star Wars™: The Old Republic™, you will see them grow more powerful as they gain experience and discover new skills that will allow them to utilize new gear.

As the elite Trooper rises through the ranks of the Republic military, there are several ways he can specialize his training, and several sets of armor and weapons to match. Watch this video to get a small sampling of the many different armors and abilities that your Trooper can acquire through the course of the game.

I'm not that big a fan of the Trooper, but the armors look decently Trooper-ish enough. It's a nice video to watch.

Read on after the break for developer quotes.

Read more »

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Yellow Posts: Take Cover, The Devs Are Planning.

Published by under e3,News,yellow posts , May 31 2011

This week, Yellow Posts will be lighter as their has been little activity from BioWare since last week. Calm before the storm, hopefully?

With the use of the cover mechanic for the Imperial Agent and Smuggler, people are wondering how it will work for their respective Advanced Classes.   Georg’s post highlights the different ways cover will work with the classes, and how one can specialize for it, or for something else and only use cover minimally:

All Smugglers have access to cover, but depending on Advanced Class and Skill set, cover plays a less or more important role for your gameplay.

A Gunslinger with lots of points in the Sniper tree will have made cover a core part of their combat routine, with abilities like ‘Entrench’ and ‘Cover Pulse’ improving the utility and protection their cover ability offers, while utilizing several ‘cover only’ abilities for heavy frontloaded damage. There’s some interesting dynamics in this kind of setup as well, such as a skill that makes your next Snipe instant after rolling to cover…

A Scoundrel on the other hand will have fewer abilities that modify their cover mechanic and can be played in a way that does not rely on cover very much or at all. Their Stealth Field generator allows them to approach targets unseen and they have a decent arsenal of close to mid range scatter gun abilities and melee moves to round out their blaster capabilities.

Unlike the previously described Sniper (who values a very deliberate, planned approach to combat), the scattergun specced Scoundrel is much more about getting deep into the action, guns blazing…

Reading too much into messages, wether on the forums or even from Twitter, can lead to disappointment.  This is exactly the case, as Stephen tweeted that he was “PLANNING”.  As predicted, the community went into a buzz about the message, trying to think of what it could possibly be.  Stephen said that the planning for E3 was basicaly done, and that his tweet was actually about the San Diego Comic-Con:

You all do, I don’t think you need a special representative. 

Trust you guys to read a bit too much into the odd random tweet, but I will say that particular ALL CAPS outburst was mostly motivated by how much planning we have to do right now. Have you seen ourEvents page recently? 

Today’s PLANNING was actually about San Diego Comic-Con. E3′s mostly done. Mostly. It’s never all done until the doors open. 

For the lucky few attending E3, you should make your way to the South Hall of the convention center.  The EA booth will be right inside the doors, which will mean lines for TOR will be going out of those doors as well.  For those that do not know, BioWare runs under the EA banner when attending conventions.  David made clear that BioWare will be at the EA booth and showing the game their, not in a meeting room as was the case in previous years:

I believe in prior years, we’ve always shown the game in a meeting room off of the show floor. This year at E3 we are on the EA booth, right at the front of the South Hall. The E3 website has a floor plan for those of you who’ll be there and want to know where you can find the crew.

To wrap up the weeks posts of interest, Damion made a post that simply answers a simple question.  ”Will we be able to swap gear during combat?”  For balance reasons along that would not make sense, and even in real combat scenarios, that does not hold weight.  Damion gives a short reply saying gear jugling did not really add to the combat experience of the game.  An interesting choice of words, which means it may have been considered at one point.

Right now, we do not allow players to change gear or weaponry in combat. We just didn’t think that kind of gear juggling added a lot to the combat.

That will wrap up Yellow Posts-Lite and developer posts for this week.  Hopefully with E3 right around the corner we will get some details on what BioWare has planned for the show!

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Ten of the best: Star Wars parodies

Published by under Humour,parody of star wars movies,star wars spoofs , May 31 2011

It’s time for another one of our regular humor posts. This time I thought I’d go in deep and pick the ten best videos that parody Star Wars. Obviously it’s objective and feel free to add your own picks in the comments. In the meantime, enjoy: 1. Injured Stormtrooper 2. Star Wars Help Desk 3.…
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Gear Up For The Game With Thermaltake and Darth Hater

Published by under site-news , May 31 2011

To continue our campaign to make sure more people have solid equipment to play Star Wars: The Old Republic, Darth Hater and Thermaltake teamed up to get one lucky Hater geared up for the game with a box filled with Thermaltake eSports™ swag.

Hit the entry form before Tuesday, June 7 if you are a US resident to enter for a chance to win a Thermaltake™ Shock Spin Headset, Black Element mouse, Challenger Pro Keyboard and one Dasher mousepad.

Maybe if everyone threw Tt eSPORTS and Darth Hater a like on Facebook, we can convince them to give us more stuff to give away next week.

Gear Up For The Game With Thermaltake and Darth Hater originally appeared on Darth Hater on Tuesday, May 31st, 2011 at 3:59:00 UTC. Please read our terms of use of feeds.

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One Step Closer to a Real-World Boba Fett

Published by under Boba Fett,jetpack,Off Topic Nonsense , May 31 2011

Yep: another real-world news item with some Star Wars relevance. Have you heard of Glenn Martin? No? Well, he’s a New Zealand-based inventor whose latest creation has been attracting attention from some pretty big parties. Like, say, the US military. For the past 30 years, Martin has been working on a “superfan”-powered jetpack. A jetpack [...]

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Mid-Combat Weapon Swapping? That’s Impossible!

In perusing the official SWTOR forums today, I noticed a long debate about swapping weapons and gear mid-combat. The original post by Melios read: I’ve been wondering something, are we going to be expected to swap gear during battle like in FFXI to maximize performance? Like swapping into one robe to maximize Force Lightning damage [...]

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